Download your report
  • 17 Mar 2024
  • 1 Minute to read
  • Dark
    Light

Download your report

  • Dark
    Light

Article summary

To download your audience insights report, select Download Report at the bottom of the report page. A message will be displayed confirming that your request was submitted.

Your report will be formatted as an .xlsx file. Each insight will be captured on a separate tab with data captured in tables and in charts.

For example, the Cross Channel Engagement table:
cross_channel.png

This shows the percent of audience reached and the time spent per TV per day for both the target audience and the comparison audience who are involved in gaming or watching TV either in a traditional linear or deterministic streaming manner.

Note the percent of audience reached for Linear TV is 71.32 percent for the comparison audience and 51.41 percent for the target audience. The percent of audience reached for Streaming TV is 84.18 percent for the Samsung Universe audience and 99.27 for the general audience. The conclusion you can draw from this report is that the percent of audience reached for a Samsung Universe audience is greater for traditional linear TV viewing and greater for streaming viewing.



Was this article helpful?

Changing your password will log you out immediately. Use the new password to log back in.
First name must have atleast 2 characters. Numbers and special characters are not allowed.
Last name must have atleast 1 characters. Numbers and special characters are not allowed.
Enter a valid email
Enter a valid password
Your profile has been successfully updated.